
“League of Legends” Mobile Game has been downloaded 12 million times
“League of Legends” mobile game has been downloaded 12 million times since its launch, and revenue has exceeded 10 million US dollars.
Read MoreJust for valuable game information
“League of Legends” mobile game has been downloaded 12 million times since its launch, and revenue has exceeded 10 million US dollars.
Read MoreAt the Annual Game Industry Conference held yesterday, Lilith games CEO Wang Xinwen delivered a keynote speech on “Layout Global Market, Promoting Chinese Culture”, sharing some of Lilith’s experience in the game going overseas.
Read MoreIn 2020, the number of gamers in China has exceeded 660 million, and the actual sales revenue of Chinese game market is 278.687 billion yuan, a year-on-year increase of 20.71%, and the growth rate will increase by 13.05% year-on-year. The scale of “games going overseas” was further expanded.
Read MoreThe Value of games acquisitions this year reached $19.24 billion last month, according to a report from Buy Shares.
Read MoreDecember 10th and 11th, the Shanghai International Game Industry Trade Fair was held in Beihongqiao. The theme of this fair is “Digital Cultural Creative Content Going Overseas”. Game Daily also learned during the meeting that in addition to the mature head overseas game markets such as Japan, South Korea, Europe and the United States, the potential game market including Africa is also one of the topics of the meeting.
Read MoreThe “2020 Global Mobile Game Competitiveness Report” jointly released by Gamma Data and Newzoo announced the 2020 “Top 20 Chinese Company in the Global Mobile Game Market”. Tencent, NetEase, Century Huatong, 37 Interactive Entertainment, and Perfect World are in The top 5.
Read MoreRecently, Gamma Data and Newzoo jointly released the “2020 Global Mobile Game Competitiveness Report”, which conducted a detailed study of the global mobile game market and the overall overseas development of Chinese game companies, and announced the top 20 Chinese companies in the global mobile game market.
Read MoreTao Wei, the art director of Tencent Interactive Entertainment Tianmei J3 Studio, gave a speech on the issue of differentiation faced by games going overseas.
Read MoreAt the Tencent Game Developers Conference on December 7, Zhou Man, Marketing manager of Tencent Interactive Entertainment’s product center of Global Publishing Department, shared her experience on the successful release of domestic mobile games “Dragon Raja” and “Saint Seiya” in Japan.
Read MoreThe game immediately reached the top of the free list and the fifth best-selling list within a day of its launch.
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